Bloodborne

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Revision as of 15:03, 15 May 2015 by Hantz (talk | contribs)

Bloodborne is a 3D Action RPGRoleplaying Game developed by FromSoftware Inc. with gameplay/setting comparable to Dark/Demon's Souls. It was released in March 2015 exclusively for the Playstation 4.

Categories

  • Any%: Triggering the end credits as quickly as possible.
  • Any% (Current Patch): Triggering the end credits as quickly as possible on the current patch.
  • All Bosses: Triggering the end credits as quickly as possible after defeating every boss enemy except the chalice dungeons in the game.

Timing Rules

Any%: The run time for non-single character runs is counted as the In-game time (IGTIn-Game Time) of both character save file combined, for single character runs, it's simply the IGTIn-Game Time of your file. RTA is optional.

All Bosses: Due to significant differences on how fast the last cutscene triggers between HDD and SDD users, the final time is as follows: after killing Moon Presence, wait for the black screen that indicates the last cutscene triggering, then force quit the game using the PS4 dashboard (use the OPTION button when having the game application selected to bring up the menu), and finally booting up the menu to see the state of the save file. If it reads "Iosefka's Clinic", then that run is fine. If it reads "Hunters Dream", load up the file and check if the final boss is indeed dead. This means that runs using the internal capture/stream feature are a problem right now.

Glitches

  • Item Dupe: By having a second character with a single item in the storage, it is possible to transform an item into 98 of the same. (Fixed in 1.02)

Specific glitches

  • During the Vicar Amelia fight, is is possible to exit the game and upon reloading the save, the player character is still inside the boss arena, but Amelia's AI is not engaged, thus guaranteeing a free kill. (Working as of 1.03)

Skips

  • Central Yharnham: In the place with caged dogs, the player can climb a stack of suitcases and then jump onto a wall and from there onto the fence, and then down to the final bridge that leads to Father Gascoigne. Not working in 1.00. Demonstration by Hantz
  • Old Yharnam: By jumping onto a lower part from where you first get shot by the gatling gun, the player can access the lowest street with the Wolf Beasts.
  • Forbidden Woods: A jump in the pit with the Scurrying Beast and 2 (3?) Carrion Crows relatively lets the player go OoBOut of Bounds and access the street with the cannon.


External Resources