Difference between revisions of "Bloodborne"

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== Specific glitches ==
 
== Specific glitches ==
  
*During the Vicar Amelia fight, is is possible to exit the game and upon reloading the save, the player character is still inside the boss arena, but Amelia's AI is not enganged, thus guaranteeing a free kill.
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*During the Vicar Amelia fight, is is possible to exit the game and upon reloading the save, the player character is still inside the boss arena, but Amelia's AI is not enganged, thus guaranteeing a free kill. (Working as of 1.03)
  
 
== External Resources ==
 
== External Resources ==

Revision as of 15:23, 9 May 2015

Bloodborne is a 3D Action RPGRoleplaying Game developed by FromSoftware Inc. with gameplay/setting comparable to Dark/Demon's Souls. It was released in March 2015 exclusively for the Playstation 4.

Categories

  • Any%: Triggering the end credits as quickly as possible.
  • Any% (Current Patch): Triggering the end credits as quickly as possible on the current patch.
  • All Bosses: Triggering the end credits as quickly as possible after defeating every boss enemy except the chalice dungeons in the game.

Timing Rules

The run time for non-single character runs is counted as the In-game time (IGTIn-Game Time) of both character save file combined, for single character runs, it's simply the IGTIn-Game Time of your file. RTA is optional.

Glitches

  • Item Dupe: By having a second character with a single item in the storage, it is possible to transform an item into 98 of the same. (Fixed in 1.02)

Specific glitches

  • During the Vicar Amelia fight, is is possible to exit the game and upon reloading the save, the player character is still inside the boss arena, but Amelia's AI is not enganged, thus guaranteeing a free kill. (Working as of 1.03)

External Resources