On August 13th the Dark Souls III All Bosses Tournament has officially started and will be ongoing for the upcoming weeks! Info & Brackets can be found here, upcoming matches here.

Difference between revisions of "Bloodborne"

From SpeedSouls - A Dark Souls Speedrunning Wiki
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*'''[[bloodborne:Any%]]''': Triggering the end credits as quickly as possible.
 
*'''[[bloodborne:Any%]]''': Triggering the end credits as quickly as possible.
*'''[[bloodborne:Any% (Current Patch)]]''': Triggering the end credits as quickly as possible, without utilizing an item dupe only made possible by switching to a different save file.
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*'''[[bloodborne:Any% (Current Patch)]]''': Triggering the end credits as quickly as possible on the current patch.
 
*'''[[bloodborne:All Bosses No Chalice]]''': Triggering the end credits as quickly as possible after defeating every boss enemy except the chalice dungeons in the game.
 
*'''[[bloodborne:All Bosses No Chalice]]''': Triggering the end credits as quickly as possible after defeating every boss enemy except the chalice dungeons in the game.
  

Revision as of 14:02, 24 April 2015

Bloodborne is a 3D Action RPGRoleplaying Game developed by FromSoftware Inc. with gameplay/setting comparable to Dark/Demon's Souls. It was released in March 2015 exclusively for the Playstation 4.

Categories

  • Any%: Triggering the end credits as quickly as possible.
  • Any% (Current Patch): Triggering the end credits as quickly as possible on the current patch.
  • All Bosses No Chalice: Triggering the end credits as quickly as possible after defeating every boss enemy except the chalice dungeons in the game.

Timing Rules

The run time for non-single character runs is counted as the In-game time (IGTIn-Game Time) of both character save file combined, for single character runs, it's simply the IGTIn-Game Time of your file. RTA is optional.

Glitches

  • Item Dupe: By having a second character with a single item in the storage, it is possible to transform an item into 98 of the same.

External Resources